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Torment tides of numenera multiplayer
Torment tides of numenera multiplayer














What you choose guides your character's personality and decides how people react to you once you step out into the world. One memory puts you in front of a machine you have to fix while hostiles entrench on your position and you decide whether to repair it or run, for instance.

#Torment tides of numenera multiplayer how to#

Presented with disparate memories from previous lives, you'll have to select how to react. You can’t tweak your character’s physical appearance beyond choosing gender, but you’re taken through a small journey to the past. With the Changing God moved on to a new body, you’re left to shape your own existence, which means that during character creation, you shape not only your stats but your personality. In Torment: Tides of Numenera - a spiritual successor to the 1999 cult classic role-playing game Planescape: Torment - you play as the "Last Castoff," a person who used to be a vessel for an immortal being called the Changing God. Its themes of mortality are not just nagging questions, but the elements that shapes the entire game. It creates a rich environment to explore, but it forges a scenario that is well-paced to become more confusing as time goes on.

torment tides of numenera multiplayer

But what separates Torment is how complicated its answers become. It’s easy to make assumptions about Torment’s purpose in regards to this problem, since video games have been posing similar questions for years. But what about the life of the mutant that fishes all day? What about the woman who’s been accused of a crime? What about the lives of your brothers and sisters? The lives of your allies matter, since they’ll be your support throughout your journey. Your character's life matters, obviously, since you have to play with him or her for a number of hours. The central question presented in Torment: Tides of Numenera is somewhat simple: How much does one life matter?














Torment tides of numenera multiplayer